Good stealth-assassination games involve cool, calculated setups, tense waiting games, and the eventual thrill of a successful hit. Alekhine’s Gun seems to understand that formula: you’re given a few objectives, dropped into a level full of roaming guards, and forced to make do with a limited selection of tools. But thanks to terrible AI, awkward controls, and loads of performance issues, Alekhine’s Gun fails to execute.
Alekhine’s Gun’s potentially exciting Cold War-era backdrop places you in the role of a KGB operative turned CIA spy, which sounds like an enticing setup for a stealth action game – except poor delivery dampens the appeal right from the start. Characters are bland and performances weak. Static-image cutscenes play between missions, with badly recorded dialogue carrying the story along.
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